Founded in 2024, HouseLumen is dedicated to creating groundbreaking multiplayer experiences, with a focus on projectile-based combat. By harnessing the power of Unreal Engine, we’ve developed dynamic, fast-paced gameplay that challenges players to master precision, timing, and strategic use of projectiles. With realistic physics and interactive mechanics, our games offer a seamless and thrilling experience where every shot counts, all while providing a fun and engaging challenge for players of all levels.
Building a multiplayer game with projectile mechanics presents unique challenges, especially around network synchronization. At HouseLumen, we utilize Unreal’s advanced replication tools to ensure projectiles are accurately synced across all clients, providing a consistent experience for players worldwide. This innovation enables us to create immersive and competitive environments where projectile control and environmental interactions are key to outplaying opponents, offering players endless tactical possibilities and elevating the core gameplay experience.
For any inquiries contact below